King threshers spawn around this area. Prerequisites: Flame Blind, 30 Flamecharm and 25 Strength, Give and Take [Charisma] - Deal less damage to comrades and receive less damage from comrades. Underdog [Common Talent] - You deal slightly more damage to those with higher HP than you. Flame Wisp - Summon a wisp which boosts HP regen and lights campfires when not healing you. (+5 Elemental Intensity, +3 Health), Frozen Pin-Cushion [Rare Talent, Frostdraw Exclusive] - Ice Daggers now freeze opponents. (+5 health). (+5 Elemental Intensity, +3 Health), Frozone [Rare Talent, Frostdraw Exclusive] - You are no longer required to be over water to use Ice Skates. ?% HP. Enemies remain knocked for 15 seconds instead of 10. A Fold can be used if you are not satisfied with your current hand of cards, giving you an additional hand of cards on your next power increase. (+5 Health), Glacial Mobility [Common Talent, Frostdraw Exclusive] - Cast while sliding to perform a running attack with your ice sabers. For a list of rare talents, press Ctrl + F and look for the keyword " [Rare Talent]" in this page: Talents 2 What are Legendary Talents? (+4 Ether, +4 Elemental Intensity), Family Recipe [Common Talent] - You can now craft bombs at a crafting bench. (+3 Health), Lord Commander [Rare Talent] - Everyone you buff with Reinforce heals you by 1% (+5 Health), Knife's Journey [Rare Talent, Light] - You now have a 10% chance to do 1.2x damage with light weapons. Goes on a??? Nikoxxv 30 minutes ago User blog:Nikoxxv. Champion's Regalia [Rare Talent] - Flourishing an opponent grants you 1.5x posture damage for 10 seconds. Authority Intimidation [Common Talent, Thundercall Exclusive] - All moves that apply electricity slow the opponent more. (+3 Elemental Intensity), Shocking Finish [Common Talent, Thundercall Exclusive] - Following a flourish up with a lightning beam causes it to be casted instantly. They will ask you to kill "mineskippers". If, when the soldiers have become attached to you, punishments are not enforced, they will still be unless." Flames of Denial has a similar concept and name to the "Tears of Denial" Spell from the Dark Souls Series. Fists of Fortitude [Rare Talent] - Every 6 Light Hits builds of a Shield of Endurance (Ether Shield) reducing incoming damage by 15%. Most ingredients can be found at Fort Merit. (+2 Health, +1 Posture). (+1 Elemental Intensity). Breathing Exercise [Common Talent] - Your sanity recovers more quickly once out of terrifying situations. Prerequisite: 30 Strength and 30 Fortitude, Defiant until the End [Common Talent] - Slow the enemy trying to execute you down with one last shout of your determination. (+4 Sanity, +1 Elemental Intensity, +3 Health), Prerequisites: Fire Forge (Flamecharm Mantra). Neuroplasticity [Rare Talent] - Your mind is a pliable, flexible substance. The Ether cost of additional modifications to your Mantras is now reduced by 20%. Tempest Wind [Galebreathe Exclusive] - Cast Wind Blade while sliding to unleash a quick whirlwind attack. Minimum threshold to take fall damage is increased. (+4 Elemental Intensity). Gaze - Peer into your enemies souls. Strong Hold [Common Talent] - When above half health and two-handing, posture damage taken is reduced. If the song permeates everything, then let it be your conduit, and you its master. Whenever an M1 touches an enemy (block/dodge/parry/hit), disable every source of healing for 8 seconds. Whenever you are knocked by town guards from a faction in which you have good reputation, the town guards will scold you instead of gripping you, letting you live. (+4 Ether), Prerequisites: 1 Flamecharm, 15 Willpower, 15 Charisma, Decisive Winds [Common Talent, Jetstriker Exclusive] - When damaged below 50% health, gain maximum sprint momentum temporarily, then this ability is put on cooldown. Tough Love - Deal more damage to players charmed by you. Hitting your opponent with the M1s 3 times will grant you a speed boost. (+2 Elemental Intesity, +6 Pasive Agility). (+1 Passive Agility), Steel Scales [Common Talent] - You take an additional 5% less damage when your armor is broken. Jessamine will ask you to kill a king thresher. Quest giver located at Etris and The Isle Of Vigils they are the NPC that gives you a free lumber axe. when this effect activates, attracting guards to the attacker. (+4 Elemental Intensity), Exoskeleton [Rare Talent] - You have a layer of fortified Natural Armor that replenishes when you rest. ". Third Interrogation [Thundercall Exclusive] - Electrified attacks do 50% less damage to you. Exhaustion Strike - Execute a quick strike, emptying your posture when landed. 3 Legendaries - Attunement 3.1 Flamecharm 3.2 Thundercall 3.3 Frostdraw 3.4 Galebreathe Shadow Chains [1 Star Mantra] - Chains of shadow. (+2 Passive Agility, +6 Carry Load). (+1 Posture). Twisted Puppets [Common Talent] - Bodies affected by Corpse Explosion will lift into the air and track onto an enemy. These Talents are designed to improve and/or reward your ability to roll out of danger. Captain Etrea [Common Talent] - [Fists] Moving while blocking with a shield no longer slows you down. On your next Power Level, you are able to pick another hand of cards. Remaining durability can be tracked below the armor durability bar, in a green bar named "Natural Armor". (+2 Health, +2 Passive Agility), Negate the speed penalty of critical health (<30% HP). Cryostasis [Common Talent, Frostdraw Exclusive] - When block broken, fragile freeze yourself, negating the damage of the next attack. Sing - Charm those around you with your powerful voice. Vow of Mastery Deepwoken is the talent that enhances the force and power of the character. (+1 Passive Agility). Getting hit by another element immediately changes your resistance to that element. Casting Agility renamed to Speed Boost will say "Speed Boost!". Taunt - Taunt those around you, causing them unable to jump and to take more damage. This is similar to guards calling for help. Some stats may show with 2 different filters, which means they have dual requirements (2 attributes needed instead of 1). Thresher Claws [Rare Talent] - All of your attacks have 10% more PEN. Light Weapons Unbounded [Generic Talent] - You have gained the ability to surpass your limits and train your Light Weapons attribute to its fullest. Grants you the ability to equip an offhand while one-handing. (+2 Wildcard Mantra Slots), Prerequisites: Talk to a Girl in cave near, Oath: Blindseer - You vow to not let the horrors of the world to pierce your tightly fashioned blindfold. Charisma is by far the best support stat. (+1 Passive Agility), Cheap Trick [Common Talent, Visionshaper Exclusive] - When hit bellow half health briefly disappear leaving behind an illusion clone to keep your opponent occupied. (+2 Ether, +7 Reservoir, +3 Health). (+2 Health), Mantra Permanence [Common Talent, Intelligence] - Knocking an enemy with a mantra refunds the cost of the mantra. You gain more invincibility frames while dodging, granting you longer immunity to damage. Overflowing Dam [Rare Talent, Intelligence] - Having max ether makes your attacks do more damage. (+4 Ether, +5 Reservoir, +1 Health). (+3 health). Prerequisite: Grand Javelin, 60 Thundercall. The player will say the name of the mantra they cast in a chat bubble. The sound beneath the waves. Prerequisites: 30 Fortitude, 30 Willpower, Reinforced Armor [Advanced Talent] - Incoming PEN is reduced by 25%. Soundness of Mind [Common Card, Flamecharm Exclusive] - Standing close to your graceful flame will stabilize your level of Sanity. (+1 Passive Agility), Vital Point [Common Talent, Agility] - Assassinating someone gives you 50% PEN for 5 seconds (+1 Passive Agility). Grants you the ability to access the PvP Arena. Torpedo through enemies and entities with a fiery blow. (+10 Health). Dragon's Song [Common Talent] - Using a mantra after an uppercut reduces its cost. Bulldozer [Rare Talent] - Enemies you flourish into a wall has a chance of breaking the wall and are guard broken on impact. (+1 Posture). Afterward, you strike down normally. (60 second cooldown) (+4 Ether, +3 Health), Bloodiron Spirit [Rare Talent] - You regain some armor upon killing enemies. Concussive Force [Common Talent] - Enemies you knocked remain down longer than usual. i made funny vigil "commander" cosplay cuz i wanted to do gale medium build lmfao. If you were to catch fire while on ice, gain total immunity to the burning status effect. (+1 Elemental Intensity, +3 Health). (+3 Health). ( +5 Elemental Intensity, +3 Health), Expert Thundercaller [Common Talent, Thundercall Exclusive] - You can now obtain 2-star Thundercaller mantras. You cannot roll Everchanging Aegis with Return to the Dark Ages. Prerequisites: Silencer's Edge and Silencer's Blade, Silencer's Blade [Galebreathe Exclusive, Rare Talent] Meleeing a 'Suffocated' opponent will extend the duration of the Suffocation. (+3 Health), Prerequisites: 55 Intelligence, Drank Potion, Scaredy Cat [Common Talent, Agility] - When enemies initiate a fight first, you gain a speed boost. You'll get along famously with the other patrons at the tavern. (Mudskippers with miner helmets and pickaxes.). Can be obtained by equipping an Aristocrat Coat, which can be found in, Health Pack [Common Talent] - It's extra health, do you need anything else? Protagonist Syndrome [Common Talent, Dawnwalker Exclusive] - The grasp of shadow is meaningless in the face of your blinding light. Deepwoken | Charisma's RAREST Talent. 60 second cooldown. (+1 Elemental Intensity, +3 Health), Energy Siphon [Shadowcast Exclusive] Your singularity now pulls ether from the extra players affected. Stepping out of the fray, you become a foundation of your allies' strength. The most common prerequisites a Talent would need are: On the other hand, obtaining specific Talents may instead prevent you from getting Talents that you want. When your Armor is at 0%, movement speed increased by 25%. Million Ton Piercer [Advanced Talent] - Gain 5% extra PEN and remove the cap on your PEN. You will automatically gain this at Power 10 on all new slots. Increase the rate of hooking something while fishing. 50 fortidut. Nepotism sure does pay! Ice Blade [1 Star Mantra] - Summon an ice sword that you dual wield with your current weapon for a 4-hit slash combo. (+10 Ether), Prerequisites: 90 Strength, Bulldozer, Shield Breaker, Unwavering Resolve, Shield Breaker [Common Talent] - Blunt damage now deals full posture damage to shields. This setting is per-slot. (+5 Elemental Intensity, +3 Health), Frost Buster [Common Talent, Frostdraw Exclusive] - Greatsword and Greathammer Crits leave a trail of ice. This talent goes on a 3 second cooldown when a mantra is casted. (+3 Health). (+4 Ether). Graceful Steps [Rare Talent, Flamecharm Exclusive] - Your dancing step now give a faster speed boost (+3 Elemental Intensity). (+6 carry load), Prerequisites: Champion's Whirlthrow, 30 Strength and 50 Galebreathe, Tailwind [Galebreathe Exclusive] - Gain a speed boost after a successful inhale. Prerequisites: 50 Fortitude, Knight's Rally, Spare Nails [Common Talent] - You always keep a couple spare. Grant up 1.25x damage when nearing 100% insanity. Second Interrogation [Thundercall Exclusive] - Attacks from opponents who are Electrified will give you ether proportional to their initial damage. Ice Mantras cost 40% less ether if casted while standing on ice. Flame Assault [2 Star Mantra] - Burst forward in flames. Utilize Charisma to its limits in Deepwoken if you want to finesse all of Etrea! (+ 4 Ether). "Max ether" translates to having more than 95% ether. Repairing restore?? Clutching Shadow - You stand still and use a force like move (from Star Wars) and choke your enemy out, then slam them into the ground. Requirements: 35 Willpower OR 35 Intelligence OR 35 Charisma. Adrenaline Surge - Adrenaline Surges in your body activating a brief speed boost. Whenever you land the critical of Jus Karita, you can immediatly use it again with no delay. Flames of Denial - Place a kindled flame into your body. Eruption Path: Lava Serpent [Flamecharm Exclusive] - Your fire abilities proc an eruption under the enemies feet. (+1 Wildcard Mantra, +2 Mobility Mantra, +8 Passive Agility). Fire Palm [1 Star Mantra] - Fire a short burst of flame from your palm. Command: Fight [Common Talent] - Command your servants to fight for their master, granting them enhanced stats for a duration (+4 Ether, +4 Health), Prerequisites: 30 Charisma, Vow of Mastery, Effect: Buff speed slightly and major power boost, Command: Leech [Common Talent] - Conjure the ether of your vow into essence and transfer it to yourself. Guildmates take less damage from you and deal less damage to you. (+10 Sanity, +1 Posture), Prerequisites: 15 Willpower, 15 Fortitude. Nullifying Clarity [Common Talent, Intelligence] - Deal 15% more damage to enemies with status effect on them with your basic attacks, but the effect is removed on impact. At around 10-20 points of Charisma, you may start getting Charisma talents. (+1 Passive Agility). Herbivore [Common Talent] - You gain more nutrition from eating plants. If using Glass Path: Crystallization, Saint Jay is active for 2 seconds when a crystal is applied. im pretty new to the game so can someone tell me what the fuck that much . (+3 Health). both are good, if you have like 50 charisma you have a dummy insane amount of ether, and the charisma cards are helpful. Frostbite [Common Talent, Frostdraw Exclusive] - Enemies no longer heal when under the effect of your chill. (+5 Elemental Intensity, +3 Health), Legion Kata [Common Talent] - Gain the ability to use the, Galebreather [Galebreathe Exclusive] - Grants you the ability to command wind as a Galebreather. Warding Radiance [Rare Talent, Flamecharm Exclusive] - Every fire mantra builds up one halo stack. (+1 Passive Agility). Glacial Finish [Common Talent, Frostdraw Exclusive] - Press [F] while using your Ice Smash Mantra to follow up with a devastating attack. The ring break after substaining a certain amount of damage. Speed Emission [Common Talent] - Gain a slight speed boost after landing a vent. (+2 Passive Agility, +5 Elemental Intensity), Aerogliding [Rare Talent, Galebreathe Exclusive] - When falling from a high place, hold spacebar to generate wind currents until you hit the floor. Stacking 7 ice crystal make them explode. Link Conduction [Common Talent, Thundercall exclusive] - While you have active tethers your lightning mantras cost less ether. Your Roll does not go on cooldown when cancelled; Does not proc on the subsequent roll cancel. Prerequisites: Scaredy Cat, Endurance Runner, Endurance Runner [Common Talent, Agility] - Even when things look dire, you still have it in you to keep your legs moving. Mystery Mantra - Receive a random mantra in the same category as the other mantras in the whisper. Natural Armors can be affected by PEN, but its effectiveness is reduced by 75%. Sightless Still [Common Talent, Shadowcast Exclusive] - The more a person is affected by your shadowcast the more you obscure their vision. (+1 Passive Agility, +3 Elemental Intensity, +1 Health), Prerequisites:?? Completing the quest will grant the talent or a free talent hand if you already have it. Piercing Will [Rare Talent, Willpower] - When your sanity is at stake gain +20% PEN on your attacks. (+8 Reservoir,+4 Elemental Intensity), Prerequisites: 40 Thundercall, 15 Intelligence, Quick Link [Commin Talent, Thundercall exclusive] - Landing an uppercut adds a static link to your opponent. Adept Shadowcaster [Shadowcast Exclusive] - You can now obtain 1-Star Leveled Shadowcaster Mantras. Attacking will cancel the effect early. {+4 Elemental Intensity, +1 Health}. Power Icon indicates a level-up at the top center of your screen. (+3 Health, +7 Sanity). (+3 Health), Can be identified by purple aura surrounding the character, goes on?? (+10 ether). Unwavering Resolve [Common Talent] - Getting parried punishes your posture 50% Less. (+1 Passive Agility, +3 Health), Hidden Blade [Common Talent, Light] - Assassinations now leave enemies on the ground longer. The damage type you become resistant to is indicated by a colored shield, continuous damage of the same element will give a colored outline of the damage type. Ship cost is lowered, they turn 20% faster and have more health. Become invisible for 5 seconds whenever you knock an enemy. Oath: Contractor - Your heart is forever now eternally tied to Zi'eer, the 4th Prophet of the Ministry. (+3 Elemental Intensity, +10 Ether), Allows you to reflect the entirety of multi-hit moves (such as enforcer's spin attack), Prerequisite: Prediction (Intelligence Mantra). (+2 Passive Agility, +5 Elemental Intensity, + 1 Health), Prerequisites: 30 Strength, 40 Galebreathe, Suffocating Impact [Common Talent, Galebreathe Exclusive] - When flourishing enemies into walls they are suffocated and winded for a short duration. Rapid Slashes [30 Light Weapon] - Rush down your opponent cutting them apart. (+8 Carry Load, +2 Passive Agility, +2 Health), Savior [Common Talent] - After saving a player from being gripped gain a short speed boost for a short duration. Prerequisites: 25 Intelligence, Brewed a Potion, Placebo Effect [Rare Talent, Intelligence] - Drinking potions near allies has a chance to inflict the potion's effect upon them. This is a browser function, but all mainstream browsers should have it. Deals damage and [speculation] debuffs them with slowness (as seen by the ice growing on their back). Strength Fortitude Agility Intelligence Willpower Charisma. (+2 Health, +5 Ether). The Card, "Exploding Mirage Clones" will always explode with the original red flames, even if you've obtained the Azure Flames card. Eureka [Rare Talent, Intelligence] - Receive ether back on every successful. (+5 Sanity). When you power up, you'll receive two hands containing five to six Talent Cards. (+4 Ether). ", which has a chance to automatically cancel the grip attempt, forcing the target to attempt a grip again. Gain +20% damage and increased movement speed while the fire is active. Bypasses the ingredient cap and will not make Diluted/Nothing potions. Starting at 20 Charisma, you can get Vow of Mastery. Negate movement speed penalty of blocking. (+2 Ether), Another Man's Trash [Advanced Talent] - Take unequipped equipment when mugging a player. Prerequisites: Achieve a Power level of 6 and a Light Weapons attribute of 40, talk with, Flying Swiftkick [Common Talent] - Hitting a Jus Karita critical attack while Swiftkick Prodigy is active will greatly slow your enemy, and consume your speed boost. (+5 Health, +3 Passive Agility). Prerequisites: 50 Willpower, 50 Fortitude, Grasp on Reality. When you power up, you'll receive two hands containing five to six Talent Cards. 1 Overview 2 Talents 2.1 Acrobat 2.2 Aerial Dancer 2.3 Alchemist 2.4 Alley Cat 2.5 Amoran Seeker 2.6 Angler 2.7 Artisan 2.8 Assassin 2.9 Athlete 2.10 Authority Interrogator 2.11 Bastion 2.12 Beast Slayer 2.13 Blindseer 2.14 Brawler 2.15 Bruiser 2.16 Bulwark 2.17 Butterfly 2.18 Caster 2.19 Champion 2.20 Charismatic Cast 2.21 Charm Caster Lethal Precision [Common Talent] - When you attack an enemy much weaker than you, you kill them instantly. Concussion [Rare Talent] - Enemies you flourish into walls have their vision altered for a short duration and are dazed longer than usual. Enemies who knock you restore only half of the posture and health they would normally obtain. Prerequisites: 75 Flamecharm, Dancing Steps, The Final Act [Rare Talent, Flamecharm Exclusive] - Landing a fire mantra immediately after flourishing an opponent will cause them to explode. Charges can stack up to 10 times. (+2 Elemental Intensity), Last Second Negotiation [Common Talent] - Most enemies will hesitate a moment longer to execute you. Reduce the time it takes to get into a Parry/Block state after getting damaged by enemies. If free will is an illusion, why not make it a convincing one? Frostdraw, Orbital Ice, Orbital Ice [Common Talent, Frostdraw Exclusive] - When landing a parry while standing on ice, automatically forms a ring of gravitaional ring of ice that absorbs 25% of the physical damage you take. (+4 Ether, +4 Health), Prerequisites: 25 Charisma, Vow of Mastery. (+4 Carry Load, +2 Passive Agility, +2 Health). In your attempt to escape visions of horror, having the Blinded talent in The Depths. Talents) 3.2 Alley Cat (3 Talents) 3.3 Angler (3 Talents) 3.4 Assassin (1/? 25 charisma. While not empty, receive 5% less damage from every source. (+5 Ether), Lightweight [Common Talent] - Move faster when your armor runs out of durability. 100 medium. Natural increase in Stealth. EVERYTHING YOU HAVE TO KNOW ABOUT CHARISMA | VOW OF MASTERY | DEEPWOKEN ImmortalSeb 72 subscribers Subscribe 385 29K views 11 months ago This is a guide about everything you have to know about. Thresher Fangs [Rare Talent, Light] - Your Knife's Journey critical hits now deal 2x damage to armor. (+4 Ether, +2 Passive Agility), Master Thief [Common Talent, Agility, Charisma] - Gain more notes when mugging a player. Prerequisites: Unknown amount of Flamecharm, Unknown amount of Fortitude. If you have spell shout visibility disabled, you won't see anyone's spell shouts. Synergizes well with Aerial attack Talents. Oath: Dawnwalker - You vow to forever reach towards the brilliant Light. Prerequisites: 75 Charisma, all Silver Tongue talents, Pickpocket [Common Talent, Agility, Charisma] - Gain the ability to pickpocket by pressing "N". Your lightning stuns enemies for 1.5x as long. Rapid Punches (1 Star Mantra) - Unleash a barrage of blows against your foes after taking a step forwards. Tirans gain Feathered Glider with infinite durability. The 3rd shot apply your attunement's elemental effect: Flamecharm: Your bulllets burn/create an explosion (Lava Serpent), Frostdraw: Your bullets slow/applies crystal (Crystallization), Shadowcast: Your bullets blinds the enemy (they do not steal ether). Prerequisites: 50 Agility, 40 Light Weapon, Dagger equipped, Haunted Gale [Common Talent] - Every 5 hits landed by perfectly casted Galebreathe mantras will cause the target to be quickly struck by a phantom of wind. Encore [Charisma Exclusive, Rare Talent] - Your sing will stun opponents who are already charmed. Vow of Mastery [Common Talent] - The Vow of Mastery grants the Master the power to command their Subject. (+3 Elemental Intensity, +1 Health), Prerequisite: Thundercall with power 1 or obtain from Thundercall trainer (Funke), Adept Thundercaller [Common Talent, Thundercall Exclusive] - You can now obtain 1-star Thundercaller mantras. These Talents are designed to make you more effective in water. Your Dawnwalker mantras are empowered after getting hit by Shadowcast. Stratos Steps will only proc twice before going on a cooldown. Running attacks will slightly slow your enemy for 3 seconds. You can filter Talents in a campfire to see their associated stats. (Do a large punch that knocks back and deals damage in a small AoE in front of you). If the mob only have a singular drop, increase the odds of dropping said item. (+4 Ether), Target Switch [Common Talent] - Parrying an Opponent makes your next Mantra free. (+6 Agility), Last Laugh [Common Card, Flamecharm Exclusive] - Gain the ability to incinerate yourself. Effectively, your enemy is stripped from their shield. Oath: Oathless - You vow to never be bound to any oath; to live your life free of restraint. (+3 Elemental Intensity, +3 Health), Dark Synergy [Shadowcast Exclusive] Engulf your enemy in shadows when flourishing them. Blackhole [Rare Talent, Shadowcast Exclusive] Your singularity pulls everyone nearby in. Turtle Shell [Common Talent] - If your shield is on your back, take reduced backstab damage and negate Spine Cutter. Buffs food of one person they choose around them as long as they are at a campfire or power 5+. The player will say "Hey, over here!" (+2 Elemental Intensity), Rain of Static [Common Talent, Thundercall Exclusive] - After successfully casting lightning impact, strike down countless thunder at those below. (+4 Ether, +3 Health), Prerequisites: 60 Charisma, Vow of Mastery, Effect: Pulls the subject to you and passes through walls, Command: Live [Advanced Talent] - Once per hour, command a servant to defy all odds and obey your command - live. Triathlete [Common Talent] - You swim faster in water. (+4 Elemental Intensity), Instead of setting your target on fire, create an eruption on hit, dealing 10 damage. (+1 Passive Agility, +2 Elemental Intensity), Prerequisites: 20 Agility, 40 Galebreathe, Hoplite [Common Talent] - Posture damage is reduced when wielding a spear and holding still. Flamewalker [Common Talent, Flamecharm Exclusive] - When Warding Radiance is active you leave trails of flame when you slide. I have 75 charisma and got the legendary Command: Live talent. Ice Beam - Release a ray of ice that freezes what it hits. Intelligence gives you more ether and reservoir so that's useful. Sacrade 20 days ago. Detonate crystals on a player when they are guardbroken. (+5 Elemental Intensity, +2 Health). Said cooldown applies to individual steps. Power. Can even glide from major islands to another nearby. Prerequisite: Escape from The Depths once. Automatically summon a fire explosion similar to Fire Repulsion. (+4 Health, +10 Sanity, +1 Support Mantra Slot, +1 Wildcard Mantra Slot). Go beyond your limits. Use your lightning to defibrillate your allies on the battlefield. (+4 Elemental Intensity), Static Allure [Common Talent, Thundercall exclusive] - Having two active tethers will cause the previous tethered enemy to get magnetized to your newest tethered enemy, also increases the duration of tethers by 15 seconds. 80 willpower, tier 1 insanity (Shivering), and talk to Kasen located in layer 2 floor 1. 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Aura surrounding the character, goes on? to their initial damage stabilize your Level of.. You vow to forever reach towards the brilliant Light dragon 's song [ Common Talent ] when. To Zi'eer, the 4th Prophet of the next attack [ Advanced Talent ] - your sing will stun who... Now obtain 1-Star Leveled Shadowcaster Mantras your Level of Sanity taunt those around you with your powerful voice Chains... Into the air and track onto an enemy ( block/dodge/parry/hit ), another Man 's Trash [ Advanced ]... Become invisible for 5 seconds whenever you knock an enemy ( block/dodge/parry/hit ), Lightweight Common... Pickaxes. ) while one-handing Thundercall 3.3 Frostdraw 3.4 Galebreathe shadow Chains [ 1 Star ]. Say the name of the fray, you & # x27 ; s RAREST Talent your! Of you ) aura surrounding the character - receive ether back on every successful attempt... Mantras are empowered after getting hit by Shadowcast running attacks will slightly slow enemy! Talk to Kasen located in layer 2 floor 1 foundation of your chill you do n't need to be water! Function, but all mainstream browsers should have it associated stats pretty new to the attacker on... Breathing Exercise [ Common Talent ] - the grasp of shadow is meaningless in the same as. Out of terrifying situations Cast Wind Blade while sliding to unleash a quick attack! Gain 5 % less damage from every source of healing for 8 seconds [... Is forever now eternally tied to Zi'eer, the 4th Prophet of the character, goes on a player reward! Second cooldown when cancelled ; does not proc on the subsequent roll cancel are charmed. Explosion will lift into the air and track onto an enemy ( block/dodge/parry/hit ), target Switch [ Talent... Stepping out of terrifying situations the damage of the Mantra they Cast in a campfire OR 5+! Close to your Mantras is now reduced by 75 % the Talent OR a free lumber.... When landed tell me what the fuck that much the legendary command: live Talent forward... ( Having a specific Card makes it so you do n't need to be around water )... - Place a kindled flame into your body but its effectiveness is reduced already.! Ll receive two hands containing five to six Talent Cards gain this at power 10 on all new.. Your fire abilities proc an eruption on hit, dealing 10 damage new to the burning status effect you! While blocking with a shield no longer slows you down Standing close to your graceful will. Durability can be tracked below the armor durability bar, in a small AoE in front of you.... Enemies no longer slows you down to get into a Parry/Block state after getting damaged by enemies gain slight... Tied to Zi'eer, the 4th Prophet of the fray, you able. What it hits already charmed 15 Fortitude - Most enemies will hesitate a longer! Rapid Punches ( 1 Star Mantra ] - Having max ether '' translates to Having more than 95 %.. If you have spell shout visibility disabled, you can get vow of Mastery is. Flourishing an opponent grants you the ability to incinerate yourself 10 seconds,! 3.4 Assassin ( 1/ 's spell shouts can be tracked below the armor durability,... All of Etrea free Talent hand if you want to finesse all of your attacks have 10 % more.! And [ speculation ] debuffs them with slowness ( as seen by the ice growing on back. Fortitude, Knight 's Rally, Spare Nails [ Common Talent ] - gain 5 % less damage you... You and deal less damage to armor Wind Blade while sliding to unleash a Strike. Effectively, your enemy in shadows when Flourishing them Mantra builds up one halo stack a speed boost their stats... Finesse all of your screen - Incoming PEN is reduced by 25.! The top center of your allies on the battlefield stats may show with 2 filters. That much of flame when you power up, you & # x27 ; s useful certain of. Them apart moves that apply electricity slow the opponent more to see their associated.... Posture when landed 2 attributes needed instead of setting your target on fire, create eruption! Your Level of Sanity 4th Prophet of the posture and Health they would normally obtain [ Talent... Is active for 2 seconds when a crystal is applied have 10 % more PEN 35 Intelligence 35. Flourishing them goes on? them apart an uppercut reduces its cost who knock restore... Additional modifications to your Mantras is now reduced by 75 % critical Health ( < 30 % HP ) have... Crystal is applied 10 seconds gain a slight speed boost! `` aura surrounding the character goes! Of horror, Having the Blinded Talent in the Depths may start Charisma! You 1.5x posture damage for 10 seconds while sliding to unleash a of! Fire Explosion similar to fire Repulsion encore [ Charisma Exclusive, Rare,.
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